(In comparison to other companies such as: G6 Team and M3 ) Often referred to as the "cheapest" or lowest end of the DS back up kits, Supercard flashcarts are known for their low price, and unfortunately lack of consistent updates. This, much like the SC Mini-SD, prevented the cart from being exposed from the outside of the DS lite. After the release of the DS Lite, the Supercard Lite was created. This allowed the Supercard to be completely inserted into the Original DS system. Further revisions created the Supercard Mini-SD version, which is the same size as a standard GBA cartridge. This was then followed by the most popular version of the Supercard series, the Supercard SD. Through higher demand, the SC Team then made the second version, the same size as a GBA cartridge. The Supercard teams history began with the production of the first Supercard CF. Supercard Lite Rumble Version Review History SupeCard Lite Rumble Supercard Rumble Versions Slot 2 13.11 Q: Does the SuperCard adapter support zipped ROM files?.13.10 Q: Can I use the NeoFlash Magic Key 1, 2 or 3 with the SuperCard?.13.9 Q: Is the SuperCard compatible with Game Boy Micro?.13.8 Q: Is the SuperCard compatible with FlashMe?.13.7 Q: Can you have multiple game saves at one time on the SuperCard?.Will the SuperCard be compatible with it? 13.6 Q: I have the latest version of the Nintendo DS, with the most recent firmware.13.5 Q: What are the flashing speeds like?.13.4 Q: Are there any differences between the SD card version and the CF version of the SuperCard?.13.3 Q: What's the cheapest online store to buy a SuperCard?.13.2 Q: I can't get ROM #XXXX to work! HELP!.13.1 Q: What is the SuperCard's ROM compatibility like?.
#M3 DS REAL FIRMWARE 2015 HOW TO#
8 How to play emulated games (Game Boy, Sega MS, PCE, NES etc.).1.2 Supercard SD (Secure Digital) Slot 2.1.1 Supercard CF (Compact Flash) Slot 2.I am going to take a look inside the cheats.dat file and see if I can figure out how they store their codes to see if I can add my own manually. It works beautifully and simply, which is all anyone could ever ask. So if you turn on 8 random codes out of the thousands Animal Crossing ones, you won't have to go back through the list and select them the next time you start the system - this obviously saved much time.Īside from the fact that you can't add codes, this system is very well-done.
#M3 DS REAL FIRMWARE 2015 CODE#
I assume this works similarly to PS2's AR Max which has a checksum for every disc that is compares with the code database and knows which game is selected/inserted.ģ) What codes are enabled/disabled is stored even through power cycles. Similarly, it knows the difference between PAL/NTSC games. In other words, if I have a Mario Kart DS ROM, it knows to use codes for that game. If codes are enabled, then any time you launch the game it will be automatically applied.ġ) All codes are pre-loaded, and as of now there is no way to enter new ones (I am sure this will change with the next update).Ģ) Codes are automatically detected. The cheat menu lets you enable/disable cheats for the game in the bottom screen, and if you enable them then the arrow keys and the A button allow you to scroll through the code list and toggle the cheats. Now when displaying the information for the game in the lower screen (the list is on the top screen), it also mentions that if you press Y you can bring up the cheat menu. From the game-loading screen (that lists all ROMs on your flash cart), you would normally use the up and down arrows to select the game and press A to launch it. After actually using this, I can say that it is very well-implemented.